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Xpresso – Linear, Spherial and Cylindrical Wipe Transition



I have been planning on this tutorial for a long time. Working on a project, I discovered that I could use a gradient shader in the Alpha Channel of a Material to work as a linear wipe in After Effects. I would control the start and end of the gradient using two nulls. With great excitment I pushed the technique even further and discovered that I could use the same principle to get a Spherical or cylindrical Wipe. I intended to do three separate mini tutorials on these. Later I found out that somebody else had posted something similar on the internet (Lasse Clausen, https://vimeo.com/109315806 (greetings to you, Lasse!)). At first I got discouraged, because I thought that this blew away my idea, but later I decided to to a tutorial on how create a Xpresso setup that incorporates all three Wipe Transition types. I wanted this setup to be as flexible and automated to use as possible. You can easily switch or add numerous gradient shaders to control with a single null. And if you don’t see any practical use for this preset, then it will surely count as a smart exercise in Xpresso. May be you would have to watch this video more than once to fully understand it. If you have questions, fell free to ask in the comments section.

Scene files: http://goo.gl/j40fi3

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Rolling Shapes. C4D xpresso! DOWNLODABLE



WIP!

http://www.mediafire.com/file/i95zq29j1ncflqx/Rolling_Shapes_V001.c4d

This project started thanks to this video https://vimeo.com/4976255. I tried my best to replicate the rolling effect. (you can download the source file and look how was done!!!)
It was very interesting to take a look at ICE and see how powerfull it is. Seems to me much more powerful than xpresso, infact i couldnt replicate a couple of nodes of his setup!
So to make my rig work i had to use NaturalRolling, a great xpresso node done by Westy http://www.geocities.jp/westy_net/tools/xpresso/xpresso006/NaturalRollingNode1_0.html

This rig is still a work in progress and i will make it more user friendly over time (right now is pretty messy sry).

I have 3 goals for this rig (any help is very well accepted):
1 get rid of NaturalRolling and make it all with xpresso tools
2 make it more user friendly
3 find a reliable way to make deforming shapes roll on deforming surfaces (i currently have heavy sliding problems)

Thanks a lot to Torben Dirksmeyer who helped me a lot understand the softimage file!

This file is just working until c4d r19

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Xpresso – Building A Custom Timer Tool



A couple of days ago I was asked to create a countdown sequence for a motion graphics project. Instead I built a tool that works as a timer/countdown for different scenarios. It works as a regular timer, based on the project’s length. It also works as a countdown, based on the project’s length too. But the beauty of it is that it also let’s you input totally custom values of time and animate them using keyframes, this enables you to stretch the time interval as you see fit. I hope you find a good use for this setup, it’s quite simple to built! If not, at least you have learned something new. If you are interested, you can watch my other tutorial on how to easily animate an analog clock (https://vimeo.com/118818232). That’s also a good exercise in Xpresso. Don’t hesitate to share the knowledge! Feel free to ask questions or comment on the subject!
Scene Files
https://goo.gl/t4uKlP

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C4D silent tip 9: 3 methods for tracing motion from a baked mesh



https://vimeo.com/channels/c4dsilenttips – twitter.com/Munkstudios

This tip uses: Mograph tracer, x-particles tracer, x-particle emitter, xpresso, clamp constraints, bodypaint

In this silent tip I quickly demonstrate three methods for tracing motion from a baked mesh. This is a great method thats good to use with sweep nurbs or hair renders to create motion trails. The first uses xpresso to constrain to surface points, the second uses clamp constraints and the third uses xparticles. This is a good demonstration of how flexible C4D is and how there is always more than one way to accomplish something.

C4D silent tips & spoken tuts is an ongoing series of project breakdowns and short demonstrations showing techniques and tricks used for various different purposes. You will need some kind of knowledge of Cinema 4D to follow what is going on, but the idea is to show how quickly you can solve problems using the C4d toolset. Please let me know what you think or if you have any questions and especially if there is anything you would like me to cover. See more at https://vimeo.com/channels/c4dsilenttips
You can download the project here:
https://we.tl/vneItNDxss
Enjoy. Pryce
munk.co.uk

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Setup, Model and Animate a 3D Folding Fan



Sometime ago I worked on a project that required the building, setup an animation of a pop up book (https://vimeo.com/82704623). Among the elements on that project was a 3D folding fan that popped up at the end on the animation. It took me some time to figure out how to set up something like that, but after much experimenting I found a working solution. The setup that I show you in this video is slightly different from the original one, but I think it’s much more flexible and predictable. The order in which I bild the scene might seem counter intuitive, bur trust me, it’s for a good reason. It involves the use of Mograph objects, Xpresso, building, breaking up and rebuilding joint chains and setting up IK. There’s a bit of almost everything. It’s a kind of advanced tutorial, but I think there’s something to learn for every user level.Don’t hesitate to comment of ask me questions on the comments section. I hope you find the concepts useful and enjoy yourself as much as I did making this video.
Scene files: http://goo.gl/NwMqxx

May be, in the near future, I’ll do a tutorial on how I set up the rest of the project.

Check out these 3 additional methods to set the fan up! Not as flexible as this to animate, but much more simple to follow.
vimeo.com/123531136

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CINEMA 4D Tutorial – Using the Range Mapper in Xpresso to create automated animations



In this tutorial, I’ll show you guys how can you use the range mapper to create automated animations in CINEMA 4D, using the Range Mapper. I’ll show you how can you create an automated door and clock animations without creating any keyframes using Xpresso

BTW, sorry for my bad english

For more Information : http://www.ahmedelhofy.com/2013/05/range-mapper-tutorial.html

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Escape: Behind the Scenes – Tutorial 2 (Compositing)



This is a glimpse into the process of how I composed Escape, I didn’t use all the tricks I used in the original but these here are basically the same concepts.

Needs:
Trapcode Particular

Original work: http ://vimeo.com/40054052
Tutorial Part 1 (3D): http://vimeo.com/40172179
Final Export: http://vimeo.com/40173698

First stab at a tutorial, I apologize if I loose some of you guys anywhere or its hard to see what I am doing. Feel free to message me and Ill hook you up. Download and share, if you want a look at the Xpresso laid out check the photos section.

Cheers

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