Categories
Uncategorized

Demystifying C4D Mograph Shaders II



Tim Clapham from helloluxx.com takes you through a series of three tutorials to help demystify the Maxon Cinema 4D Mograph shaders.

In this second example, Tim expands upon the first tutorial about working with the Mograph Color Shader by demonstrating how you can use this to control the colour of lights in your scene, as well as materials.

Download the Cinema 4D scene file to follow along here: https://wp.me/p2bhTO-6cK

Watch part I here: https://vimeo.com/270516270

Watch part III here: https://vimeo.com/270522580

Likes: 68

Viewed:

source

Categories
Uncategorized

TFD Tutorial – Fluid Moves Particles



Here is a quick tutorial showing how to use Turbulence FD to move the standard cinema 4D emitter.

Sorry no audio I was to tired to record my voice :(.

Here’s an update with audio and I cover TP: http://vimeo.com/30584230

Likes: 79

Viewed:

source

Categories
Uncategorized

Bianchi Countervail



A short clip to illustrate in a simple way what is Countervail and how it works.
The initial request was for a clip to be used as a “zoom sequence” inside a longer edit (wich can be seen here https://www.youtube.com/watch?v=z7ZimKXi8lQ). As the client was really happy with the result we end up using it also as a stand alone video.

Concept and art direction by Jack Lietti and Zampediverse
3d, animation, compositing: Jack Lietti
music and sound design: Simone Pirovano
Agency: Zampediverse (zampediverse.com)
Client: Bianchi

Countervail® is Bianchi’s integrated vibration cancelling system for cycling, with innovative and exclusive use of Materials Sciences Corporation’s patented Countervail® material. It is a patented viscoelastic carbon material with a unique fiber architecture that cancels up to 80% of vibrations while increasing the stiffness and strength of our carbon frames and forks.

Likes: 17

Viewed:

source

Categories
Uncategorized

Make a Clay or Override Material // Cinema 4D Quick Tip



In this quick Tutorial i´ll show how to make a useful clay or override material in Cinema 4D.
It´s just a combination of a Fresnel shader and Ambient Occlusion. You can use Lights in your scene, but
it will also work without. Best results with the Physical Renderer.
Please drop a comment if you have any suggestion.
Hope it´s useful! Please share!
Join my Tutorial Group:https://vimeo.com/groups/etuts

Likes: 90

Viewed:

source

Categories
Uncategorized

transparent delusion



“TRANSPARENT DELUSION”

Animation/video poem “Transparent Delusion” is an attempt to solidify the transient sensation of how the varied locations appear in our dreams could have connections with each other. With a map of our very own dream world, hopefully, we are able to lucidly explore from here to there, from today to yesterday.

“The locations in different dreams seem to be in the same world, like an alternative earth. Took place somewhere near a river, a dream that I didn’t remember having for years came back to me after I woke up from a dream about a tranquil neighborhood. The reason for this is that, I suppose, these two locations are close to each other in the dream world. I then realized that If I had a map of that world, I would be able to travel between them. I excitedly shared this new discovery with somebody, and they said it is kind of beautiful.”

directed by Haomin Peng
music composed by Kyxus Seward

* AWARDS:
* BEST ANIMATED SHORT – FROSTBITE International Online Film Festival / 2019 / Colorado, United States

* OFFICIAL SELECTION:
* Official Selection – Hollywood Screenings Film Festival / 2020 / Los Angeles, United States
* Official Selection – Miami Independent Film Festival (Monthly Edition) / 2019 / Miami, United States
* Official Selection – Short to the Point / 2019 / Romania
* Official Selection – Open World Animation Festival / 2020 / Allentown, United States
* Official Selection – Kolkata International Micro Film Festival / 2020 / India
* Official Selection – Screen Short Fest / 2020 / India
* Official Selection – Living Skies Student Film Festival / 2020 / Canada
* Official Selection – Scout Film Festival / 2020 / Boston, United States
* Official Selection – Short Film Factory / 2020 / Romania
* Official Selection – Rolling Ideas / 2020 / Romania

Likes: 17

Viewed:

source

Categories
Uncategorized

Use After Effects To Composite Two Separate Cinema 4D Renders



In this video, Xrossfader asks us how to make a look similar to this Nike ad from Matthew Day (https://vimeo.com/118639369). We used a whale, but you can use any shape for the same effect.

http://greyscalegorilla.com/blog/tutorials/use-after-effects-to-composite-two-separate-cinema-4d-renders/

Likes: 91

Viewed:

source

Categories
Uncategorized

Rolling Shapes. C4D xpresso! DOWNLODABLE



WIP!

http://www.mediafire.com/file/i95zq29j1ncflqx/Rolling_Shapes_V001.c4d

This project started thanks to this video https://vimeo.com/4976255. I tried my best to replicate the rolling effect. (you can download the source file and look how was done!!!)
It was very interesting to take a look at ICE and see how powerfull it is. Seems to me much more powerful than xpresso, infact i couldnt replicate a couple of nodes of his setup!
So to make my rig work i had to use NaturalRolling, a great xpresso node done by Westy http://www.geocities.jp/westy_net/tools/xpresso/xpresso006/NaturalRollingNode1_0.html

This rig is still a work in progress and i will make it more user friendly over time (right now is pretty messy sry).

I have 3 goals for this rig (any help is very well accepted):
1 get rid of NaturalRolling and make it all with xpresso tools
2 make it more user friendly
3 find a reliable way to make deforming shapes roll on deforming surfaces (i currently have heavy sliding problems)

Thanks a lot to Torben Dirksmeyer who helped me a lot understand the softimage file!

This file is just working until c4d r19

Likes: 96

Viewed:

source

Categories
Uncategorized

WAKE – Process Reel



WAKE – https://vimeo.com/200646134

WAKE is an experimental student short film exploring the concept of consciousness and allegorical storytelling.

Me and Julz finally found an opening to get to together for a collaboration in one of our classes. We knew we wanted to create something very abstract and surreal, while pushing our 3D skills to the limit, and by using consciousness as our main theme, we allowed ourselves to really dig deep. Inspired by directors such as Sam Esmail and his very abstract 2nd season of Mr. Robot, we wanted to test our storytelling capabilities by using allegories to create surreal visual imagery with an underlying purpose.

After researching a bunch of very different and complex theories, and realising how little we actually know about our consciousness, we decided to dial it back a bit and simply use the situation of a patient in a coma as the premise for our film. Our goal was to visualise our patient’s journey from unconscious to a conscious state of mind.

Working closely with talented composer, Bryan Barcinas, he was able to set the tone of the film I had in mind, as well as reinforcing the storytelling element.

Made with C4D, Houdini, DAZ, After Effects, Premiere Pro, and rendered with Octane.

Director / C4D Artist / Post Production – Dan Braga
Technical Director / C4D & Houdini Artist – Julz Lane
Process Reel – Dan Braga
Music & Sound Design – Bryan Barcinas
Additional Sound Design – Jacob Thomas Czech

A very special thanks to Mike and Renee at MISTER for making some of these scenes possible by giving us access to their beastly render machines.

www.danbraga.com/wake
www.julzlane.tv

Likes: 92

Viewed:

source

Categories
Uncategorized

C4D Silent tip 8: part1- IK dynamics



https://vimeo.com/channels/c4dsilenttips – https://twitter.com/Munkstudios

This tip uses: Joints, IK, SP turbulence, Skin, Loft

In this silent tip I use the standard particle effectors to animate a dynamic IK chain of joints. This is a really useful little trick for animating things like tentacles. You can view part 2 of this tip here https://vimeo.com/130189799

C4D silent tips & spoken tuts is an ongoing series of project breakdowns and short demonstrations showing techniques and tricks used for various different purposes. You will need some kind of knowledge of Cinema 4D to follow what is going on, but the idea is to show how quickly you can solve problems using the C4d toolset. Please let me know what you think or if you have any questions and especially if there is anything you would like me to cover. See more at https://vimeo.com/channels/c4dsilenttips

You can download the project here:

http://we.tl/AIcuX5YWMO

Enjoy. Pryce

munk.co.uk

Likes: 103

Viewed:

source

Categories
Uncategorized

C4D silent tip 11: part2 – Control crowds with pose morph and expresso



https://vimeo.com/channels/c4dsilenttips – https://twitter.com/Munkstudios

This tip uses: Joints, pose morph, expresso, distance node, mograph cloner, skin

This is an elaboration on the Bendy cubes tip. Here I use the pose morph to control pose morphing of multiple crowd members. This is also possible with the morph deformer, but I find this to be a more robust method. This is a useful method for creating crowd effects such as mexican waves. This method is as limited as your computers performance. Overall its a good idea to use low poly characters to create more volume. See part one on clones and crowds here https://vimeo.com/192112338

C4D silent tips & spoken tuts is an ongoing series of project breakdowns and short demonstrations showing techniques and tricks used for various different purposes. You will need some kind of knowledge of Cinema 4D to follow what is going on, but the idea is to show how quickly you can solve problems using the C4d toolset. Please let me know what you think or if you have any questions and especially if there is anything you would like me to cover. See more at https://vimeo.com/channels/c4dsilenttips

Enjoy. Pryce

www.munk.co.uk

Likes: 107

Viewed:

source